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Simple-Multiplayer-Unity3D / Multiplayer Project / Library / PackageCache / [email protected] / Tests / Runtime / Canvas / BridgeScriptForRetainingObjects.cs
using UnityEngine;

public class BridgeScriptForRetainingObjects : MonoBehaviour
{
    public const string bridgeObjectName = "BridgeGameObject";

    public GameObject canvasGO;
    public GameObject nestedCanvasGO;
}